Wednesday, 17 May 2023

LO2: Storyboards

 




For the majority of the shots in the animation they will have been made in 2D which means that I do not have to worry about the lighting as much in these shots. Although for the shot using blender and 3D models I will be using a sky light to light the planet up throughout the shot.

For the editing of the all of the shots I will be using a combination of crossfades and opacity keyframes to create smooth transitions between all of the shots. For the sound I will also be using constant and gain channels with keyframes to add in certain sound effects at certain points during the animation.

Most of the shots will be a normal front on shot this means that the camera itself will not move at all in most of the scenes so I don't really have any action information for the camera movement.



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LO2: Risk Assesment